Indoor and Outdoor Scenes


Here, I show off some new cool buildings I've made for one of the faction cities. The buildings are made of a combination of primitives and relatively low-poly photogrammetry assets scanned and collected by yours truly. Primitives are textured with flat photos of various materials and objects, which I can get away with due to the pixel artstyle. So there.

Next, I'll be working on automating spawn points throughout levels so that returning to the outdoor scenes places you at the appropriate spot for the door you exited.

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