Indoor and Outdoor Scenes
Infobroker » Devlog
Here, I show off some new cool buildings I've made for one of the faction cities. The buildings are made of a combination of primitives and relatively low-poly photogrammetry assets scanned and collected by yours truly. Primitives are textured with flat photos of various materials and objects, which I can get away with due to the pixel artstyle. So there.
Next, I'll be working on automating spawn points throughout levels so that returning to the outdoor scenes places you at the appropriate spot for the door you exited.
Infobroker
Exploit the power struggles across Postamerica for your own gain.
Status | In development |
Author | haru zemsky |
Genre | Adventure, Role Playing |
Tags | Exploration, Singleplayer |
More posts
- THE PORTABLE PCJul 21, 2024
- Many new updates including the PC and Requests systemsJul 21, 2024
- DIALOGUE AND INTERACTIONSJul 12, 2024
- STYLE MANIFESTOJul 07, 2024
- Dialogue trees in actionJun 25, 2024
- PhotographyJun 22, 2024
- Beginning the dialogue systemJun 15, 2024
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